hermes-client/Twitch/Socket/Handlers/ChannelChatMessageHandler.cs

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5.3 KiB
C#
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using Serilog;
using TwitchChatTTS.Chat.Commands;
using TwitchChatTTS.Chat.Commands.Limits;
using TwitchChatTTS.Chat.Groups;
using TwitchChatTTS.Chat.Groups.Permissions;
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using TwitchChatTTS.Chat.Messaging;
using TwitchChatTTS.Twitch.Socket.Messages;
namespace TwitchChatTTS.Twitch.Socket.Handlers
{
public class ChannelChatMessageHandler : ITwitchSocketHandler
{
public string Name => "channel.chat.message";
private readonly IChatMessageReader _reader;
private readonly User _user;
private readonly ICommandManager _commands;
private readonly IGroupPermissionManager _permissionManager;
private readonly IUsagePolicy<long> _permissionPolicy;
private readonly IChatterGroupManager _chatterGroupManager;
private readonly ILogger _logger;
public ChannelChatMessageHandler(
IChatMessageReader reader,
ICommandManager commands,
IGroupPermissionManager permissionManager,
IUsagePolicy<long> permissionPolicy,
IChatterGroupManager chatterGroupManager,
User user,
ILogger logger
)
{
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_reader = reader;
_user = user;
_commands = commands;
_permissionManager = permissionManager;
_permissionPolicy = permissionPolicy;
_chatterGroupManager = chatterGroupManager;
_logger = logger;
_permissionPolicy.Set("everyone", "tts", 100, TimeSpan.FromSeconds(15));
_permissionPolicy.Set("everyone", "tts.chat.messages.read", 3, TimeSpan.FromMilliseconds(15000));
}
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public async Task Execute(TwitchWebsocketClient sender, object data)
{
if (sender == null)
return;
if (data is not ChannelChatMessage message)
return;
var chatterId = long.Parse(message.ChatterUserId);
var chatterLogin = message.ChatterUserLogin;
var fragments = message.Message.Fragments;
var groups = GetGroups(message.Badges, chatterId);
var bits = GetTotalBits(fragments);
var commandResult = await CheckForChatCommand(message.Message.Text, message, groups);
if (commandResult != ChatCommandResult.Unknown)
return;
string permission = GetPermissionPath(message.ChannelPointsCustomRewardId, bits);
if (!HasPermission(chatterId, groups, permission))
{
_logger.Debug($"Blocked message [chatter: {chatterLogin}][message: {message}]");
return;
}
if (!_permissionPolicy.TryUse(chatterId, groups, permission))
{
_logger.Debug($"Chatter has been rate limited from TTS [chatter: {chatterLogin}][chatter id: {chatterId}][message: {message}]");
return;
}
var broadcasterId = long.Parse(message.BroadcasterUserId);
int priority = _chatterGroupManager.GetPriorityFor(groups);
await _reader.Read(sender, broadcasterId, chatterId, chatterLogin, message.MessageId, message.Reply, fragments, priority);
}
private async Task<ChatCommandResult> CheckForChatCommand(string arguments, ChannelChatMessage message, IEnumerable<string> groups)
{
try
{
return await _commands.Execute(arguments, message, groups);
}
catch (Exception ex)
{
_logger.Error(ex, $"Failed executing a chat command [message: {arguments}][chatter: {message.ChatterUserLogin}][chatter id: {message.ChatterUserId}][message id: {message.MessageId}]");
}
return ChatCommandResult.Fail;
}
private string GetGroupNameByBadgeName(string badgeName)
{
if (badgeName == "subscriber")
return "subscribers";
if (badgeName == "moderator")
return "moderators";
return badgeName.ToLower();
}
private IEnumerable<string> GetGroups(TwitchBadge[] badges, long chatterId)
{
var defaultGroups = new string[] { "everyone" };
var badgesGroups = badges.Select(b => b.SetId).Select(GetGroupNameByBadgeName);
var customGroups = _chatterGroupManager.GetGroupNamesFor(chatterId);
return defaultGroups.Union(badgesGroups).Union(customGroups);
}
private int GetTotalBits(TwitchChatFragment[] fragments)
{
return fragments.Where(f => f.Type == "cheermote" && f.Cheermote != null)
.Select(f => f.Cheermote!.Bits)
.Sum();
}
private string GetPermissionPath(string? customRewardId, int bits)
{
var permissionPath = "tts.chat.messages.read";
if (!string.IsNullOrWhiteSpace(customRewardId))
permissionPath = "tts.chat.redemptions.read";
else if (bits > 0)
permissionPath = "tts.chat.bits.read";
return permissionPath;
}
private bool HasPermission(long chatterId, IEnumerable<string> groups, string permissionPath)
{
return chatterId == _user.OwnerId ? true : _permissionManager.CheckIfAllowed(groups, permissionPath) == true;
}
}
}