Added proper slave mode - additional clients after the first connection. Fixed a few issues. Updated to version 4.8.2.

This commit is contained in:
Tom
2025-03-06 16:05:15 +00:00
parent cbdca1c008
commit 622b359b12
17 changed files with 146 additions and 33 deletions

View File

@ -62,7 +62,7 @@ namespace TwitchChatTTS.Chat.Messaging
var emoteUsage = GetEmoteUsage(fragments);
var tasks = new List<Task>();
if (_obs.Streaming && _configuration.Twitch?.Slave != true)
if (_obs.Streaming && !_user.Slave)
{
if (emoteUsage.NewEmotes.Any())
tasks.Add(_hermes.SendEmoteDetails(emoteUsage.NewEmotes));