Added proper slave mode - additional clients after the first connection. Fixed a few issues. Updated to version 4.8.2.

This commit is contained in:
Tom
2025-03-06 16:05:15 +00:00
parent cbdca1c008
commit 622b359b12
17 changed files with 146 additions and 33 deletions

View File

@@ -0,0 +1,30 @@
using CommonSocketLibrary.Abstract;
using CommonSocketLibrary.Common;
using HermesSocketLibrary.Socket.Data;
using Serilog;
namespace TwitchChatTTS.Hermes.Socket.Handlers
{
public class SlaveHandler : IWebSocketHandler
{
private readonly User _user;
private readonly ILogger _logger;
public int OperationCode { get; } = 9;
public SlaveHandler(User user, ILogger logger)
{
_user = user;
_logger = logger;
}
public Task Execute<Data>(SocketClient<WebSocketMessage> sender, Data data)
{
if (data is not SlaveMessage message || message == null)
return Task.CompletedTask;
_user.Slave = message.Slave;
_logger.Information(_user.Slave ? "Total chat message ownership was revoked." : "This client is now responsible for reacting to chat messages. Potential chat messages were missed while changing ownership.");
return Task.CompletedTask;
}
}
}