Added proper slave mode - additional clients after the first connection. Fixed a few issues. Updated to version 4.8.2.
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@ -4,7 +4,7 @@ namespace TwitchChatTTS.OBS.Socket.Data
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{
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public required string ObsWebSocketVersion { get; set; }
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public int RpcVersion { get; set; }
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public required AuthenticationMessage Authentication { get; set; }
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public AuthenticationMessage? Authentication { get; set; }
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}
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public class AuthenticationMessage {
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