Revised the redeem system, activated via channel point redeems. Added OBS transformation to redeems. Logs changed & writes to logs folder as well. Removed most use of IServiceProvider.
This commit is contained in:
9
Twitch/Redemptions/Action.cs
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9
Twitch/Redemptions/Action.cs
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namespace TwitchChatTTS.Twitch.Redemptions
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{
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public class RedeemableAction
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{
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public string Name { get; set; }
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public string Type { get; set; }
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public IDictionary<string, string> Data { get; set; }
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}
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}
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11
Twitch/Redemptions/Redemption.cs
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11
Twitch/Redemptions/Redemption.cs
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namespace TwitchChatTTS.Twitch.Redemptions
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{
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public class Redemption
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{
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public string Id { get; set; }
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public string RedemptionId { get; set; }
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public string ActionName { get; set; }
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public int Order { get; set; }
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public bool State { get; set; }
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}
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}
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148
Twitch/Redemptions/RedemptionManager.cs
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148
Twitch/Redemptions/RedemptionManager.cs
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using System.Reflection;
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using org.mariuszgromada.math.mxparser;
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using Serilog;
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using TwitchChatTTS.OBS.Socket.Data;
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using TwitchChatTTS.OBS.Socket.Manager;
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namespace TwitchChatTTS.Twitch.Redemptions
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{
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public class RedemptionManager
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{
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private readonly IList<Redemption> _redemptions;
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private readonly IDictionary<string, RedeemableAction> _actions;
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private readonly IDictionary<string, IList<RedeemableAction>> _store;
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private readonly OBSManager _obsManager;
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private readonly ILogger _logger;
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private bool _isReady;
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public RedemptionManager(OBSManager obsManager, ILogger logger)
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{
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_redemptions = new List<Redemption>();
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_actions = new Dictionary<string, RedeemableAction>();
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_store = new Dictionary<string, IList<RedeemableAction>>();
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_obsManager = obsManager;
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_logger = logger;
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_isReady = false;
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}
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public void AddTwitchRedemption(Redemption redemption)
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{
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_redemptions.Add(redemption);
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}
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public void AddAction(RedeemableAction action)
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{
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_actions.Add(action.Name, action);
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}
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private void Add(string twitchRedemptionId, RedeemableAction action)
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{
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if (!_store.TryGetValue(twitchRedemptionId, out var actions))
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_store.Add(twitchRedemptionId, actions = new List<RedeemableAction>());
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actions.Add(action);
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_store[twitchRedemptionId] = actions.OrderBy(a => a).ToList();
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}
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public async Task Execute(RedeemableAction action, string sender)
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{
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try
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{
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switch (action.Type)
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{
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case "WRITE_TO_FILE":
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Directory.CreateDirectory(Path.GetDirectoryName(action.Data["file_path"]));
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await File.WriteAllTextAsync(action.Data["file_path"], ReplaceContentText(action.Data["file_content"], sender));
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_logger.Debug($"Overwritten text to file [file: {action.Data["file_path"]}]");
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break;
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case "APPEND_TO_FILE":
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Directory.CreateDirectory(Path.GetDirectoryName(action.Data["file_path"]));
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await File.AppendAllTextAsync(action.Data["file_path"], ReplaceContentText(action.Data["file_content"], sender));
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_logger.Debug($"Appended text to file [file: {action.Data["file_path"]}]");
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break;
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case "OBS_TRANSFORM":
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var type = typeof(OBSTransformationData);
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await _obsManager.UpdateTransformation(action.Data["scene_name"], action.Data["scene_item_name"], (d) =>
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{
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string[] properties = ["rotation", "position_x", "position_y"];
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foreach (var property in properties)
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{
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if (!action.Data.TryGetValue(property, out var expressionString) || expressionString == null)
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continue;
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var propertyName = string.Join("", property.Split('_').Select(p => char.ToUpper(p[0]) + p.Substring(1)));
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PropertyInfo? prop = type.GetProperty(propertyName, BindingFlags.Public | BindingFlags.Instance);
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if (prop == null)
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{
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_logger.Warning($"Failed to find property for OBS transformation [scene: {action.Data["scene_name"]}][source: {action.Data["scene_item_name"]}][property: {propertyName}]");
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continue;
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}
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var currentValue = prop.GetValue(d);
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if (currentValue == null)
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{
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_logger.Warning($"Found a null value from OBS transformation [scene: {action.Data["scene_name"]}][source: {action.Data["scene_item_name"]}][property: {propertyName}]");
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}
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Expression expression = new Expression(expressionString);
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expression.addConstants(new Constant("x", (double?)currentValue ?? 0.0d));
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if (!expression.checkSyntax())
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{
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_logger.Warning($"Could not parse math expression for OBS transformation [scene: {action.Data["scene_name"]}][source: {action.Data["scene_item_name"]}][expression: {expressionString}][property: {propertyName}]");
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continue;
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}
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var newValue = expression.calculate();
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prop.SetValue(d, newValue);
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_logger.Debug($"OBS transformation [scene: {action.Data["scene_name"]}][source: {action.Data["scene_item_name"]}][property: {propertyName}][old value: {currentValue}][new value: {newValue}][expression: {expressionString}]");
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}
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_logger.Debug($"Finished applying the OBS transformation property changes [scene: {action.Data["scene_name"]}][source: {action.Data["scene_item_name"]}]");
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});
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break;
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case "AUDIO_FILE":
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if (!File.Exists(action.Data["file_path"])) {
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_logger.Warning($"Cannot find audio file for Twitch channel point redeem [file: {action.Data["file_path"]}]");
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return;
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}
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AudioPlaybackEngine.Instance.PlaySound(action.Data["file_path"]);
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_logger.Debug($"Played an audio file for channel point redeem [file: {action.Data["file_path"]}]");
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break;
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default:
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_logger.Warning($"Unknown redeemable action has occured [type: {action.Type}]");
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break;
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}
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}
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catch (Exception ex)
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{
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_logger.Error(ex, "Failed to execute a redemption action.");
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}
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}
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public IList<RedeemableAction> Get(string twitchRedemptionId)
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{
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if (!_isReady)
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throw new InvalidOperationException("Not ready");
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if (_store.TryGetValue(twitchRedemptionId, out var actions))
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return actions;
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return new List<RedeemableAction>(0);
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}
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public void Ready()
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{
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var ordered = _redemptions.OrderBy(r => r.Order);
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_store.Clear();
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foreach (var redemption in ordered)
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if (_actions.TryGetValue(redemption.ActionName, out var action) && action != null)
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Add(redemption.RedemptionId, action);
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_isReady = true;
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_logger.Debug("Redemption Manager is ready.");
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}
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private string ReplaceContentText(string content, string username) {
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return content.Replace("%USER%", username);
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}
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}
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}
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