Cleaned up code
This commit is contained in:
		@@ -78,21 +78,19 @@ namespace TwitchChatTTS.Twitch.Socket
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            {
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                if (_identified?.UID == client.UID)
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                {
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                    _logger.Warning($"Identified Twitch client has disconnected [client: {client.UID}][main: {_identified.UID}][backup: {_backup?.UID}]");
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                    _logger.Debug($"Identified Twitch client has disconnected [client: {client.UID}][main: {_identified.UID}][backup: {_backup?.UID}]");
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                    _identified = null;
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                    reconnecting = true;
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                }
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                else if (_backup?.UID == client.UID)
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                {
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                    _logger.Warning($"Backup Twitch client has disconnected [client: {client.UID}][main: {_identified?.UID}][backup: {_backup.UID}]");
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                    _logger.Debug($"Backup Twitch client has disconnected [client: {client.UID}][main: {_identified?.UID}][backup: {_backup.UID}]");
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                    _backup = null;
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                }
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                else if (client.ReceivedReconnecting)
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                {
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                    _logger.Debug($"Twitch client disconnected due to reconnection [client: {client.UID}][main: {_identified?.UID}][backup: {_backup?.UID}]");
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                }
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                else
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                    _logger.Error($"Twitch client disconnected from unknown source [client: {client.UID}][main: {_identified?.UID}][backup: {_backup?.UID}]");
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                    _logger.Warning($"Twitch client disconnected from unknown source [client: {client.UID}][main: {_identified?.UID}][backup: {_backup?.UID}]");
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            }
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            if (reconnecting)
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@@ -111,7 +109,7 @@ namespace TwitchChatTTS.Twitch.Socket
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                {
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                    if (_backup != null && _backup.UID == client.UID)
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                    {
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                        _logger.Information($"Twitch client has been identified [client: {client.UID}][main: {_identified?.UID}][backup: {_backup.UID}]");
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                        _logger.Debug($"Twitch client has been identified [client: {client.UID}][main: {_identified?.UID}][backup: {_backup.UID}]");
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                        _identified = _backup;
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                        _backup = null;
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                    }
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@@ -120,7 +118,7 @@ namespace TwitchChatTTS.Twitch.Socket
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                }
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                else if (_identified.UID == client.UID)
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                {
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                    _logger.Warning($"Twitch client has been re-identified [client: {client.UID}][main: {_identified.UID}][backup: {_backup?.UID}]");
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                    _logger.Debug($"Twitch client has been re-identified [client: {client.UID}][main: {_identified.UID}][backup: {_backup?.UID}]");
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                }
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                else if (_backup == null || _backup.UID != client.UID)
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                {
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