Using IHostingService for TTS listening and playing in background.
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71
TTSEngine.cs
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71
TTSEngine.cs
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using System.Runtime.InteropServices;
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using System.Web;
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using Microsoft.Extensions.Hosting;
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using NAudio.Wave;
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using NAudio.Wave.SampleProviders;
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using Serilog;
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using TwitchChatTTS.Chat.Speech;
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namespace TwitchChatTTS
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{
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public class TTSEngine : IHostedService
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{
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private readonly AudioPlaybackEngine _playback;
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private readonly TTSPlayer _player;
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private readonly ILogger _logger;
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public TTSEngine(AudioPlaybackEngine playback, TTSPlayer player, ILogger logger)
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{
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_playback = playback;
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_player = player;
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_logger = logger;
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}
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public Task StartAsync(CancellationToken cancellationToken)
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{
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Task.Run(async () =>
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{
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while (true)
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{
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try
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{
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if (cancellationToken.IsCancellationRequested)
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{
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_logger.Warning("TTS Engine - Cancellation requested.");
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return;
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}
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while (_player.IsEmpty() || _player.Playing != null)
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{
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await Task.Delay(200, cancellationToken);
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continue;
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}
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var messageData = _player.ReceiveReady();
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if (messageData == null)
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continue;
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if (messageData.Audio != null)
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{
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_player.Playing = messageData;
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_playback.AddMixerInput(messageData.Audio);
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string message = string.Join(" ", messageData.Messages.Select(m => m.File == null ? m.Message : '(' + m.File + ')'));
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_logger.Debug($"Playing TTS message [message: {message}][chatter id: {messageData.ChatterId}][priority: {messageData.Priority}][message id: {messageData.MessageId}][broadcaster id: {messageData.RoomId}]");
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}
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}
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catch (Exception e)
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{
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_logger.Error(e, "Failed to play a TTS audio message");
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}
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}
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});
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return Task.CompletedTask;
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}
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public Task StopAsync(CancellationToken cancellationToken)
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{
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return Task.CompletedTask;
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}
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}
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}
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