38 lines
1000 B
C#
38 lines
1000 B
C#
using Serilog;
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using TwitchChatTTS.Chat.Messaging;
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using TwitchChatTTS.Twitch.Socket.Messages;
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namespace TwitchChatTTS.Twitch.Socket.Handlers
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{
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public class ChannelChatMessageHandler : ITwitchSocketHandler
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{
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public string Name => "channel.chat.message";
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private readonly ChatMessageReader _reader;
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private readonly Configuration _configuration;
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private readonly ILogger _logger;
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public ChannelChatMessageHandler(
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ChatMessageReader reader,
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Configuration configuration,
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ILogger logger
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)
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{
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_reader = reader;
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_configuration = configuration;
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_logger = logger;
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}
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public async Task Execute(TwitchWebsocketClient sender, object data)
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{
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if (sender == null)
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return;
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if (data is not ChannelChatMessage message)
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return;
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await _reader.Execute(sender, message);
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}
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}
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} |