Fixed several socket issues. Added backoff for reconnection.
This commit is contained in:
@@ -2,41 +2,55 @@
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namespace CommonSocketLibrary.Abstract
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{
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public abstract class HandlerTypeManager<Client, Handler>
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public interface ICodedOperation
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{
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int OperationCode { get; }
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}
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public interface IMessageTypeManager
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{
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Type? GetMessageTypeByCode(int code);
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}
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public abstract class MessageTypeManager<Handler> : IMessageTypeManager where Handler : ICodedOperation
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{
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private readonly IDictionary<int, Type> _types;
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public IDictionary<int, Type> HandlerTypes { get => _types; }
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protected readonly ILogger _logger;
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public HandlerTypeManager(ILogger logger, HandlerManager<Client, Handler> handlers)
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public MessageTypeManager(IEnumerable<Handler> handlers, ILogger logger)
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{
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_types = new Dictionary<int, Type>();
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_logger = logger;
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GenerateHandlerTypes(handlers.Handlers);
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GenerateHandlerTypes(handlers);
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}
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private void GenerateHandlerTypes(IDictionary<int, Handler> handlers)
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public Type? GetMessageTypeByCode(int code)
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{
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foreach (var entry in handlers)
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_types.TryGetValue(code, out Type? type);
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return type;
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}
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private void GenerateHandlerTypes(IEnumerable<Handler> handlers)
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{
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foreach (var handler in handlers)
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{
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if (entry.Value == null)
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if (handler == null)
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{
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_logger.Error($"Failed to link websocket handler #{entry.Key} due to null value.");
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_logger.Error($"Failed to link websocket handler due to null value.");
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continue;
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}
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var type = entry.Value.GetType();
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var type = handler.GetType();
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var target = FetchMessageType(type);
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if (target == null)
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{
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_logger.Error($"Failed to link websocket handler #{entry.Key} due to no match for {target}.");
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_logger.Error($"Failed to link websocket handler #{handler.OperationCode} due to no match for {target}.");
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continue;
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}
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_types.Add(entry.Key, target);
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_logger.Debug($"Linked websocket handler #{entry.Key} to type {target.AssemblyQualifiedName}.");
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_types.Add(handler.OperationCode, target);
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_logger.Debug($"Linked websocket handler #{handler.OperationCode} to type {target.AssemblyQualifiedName}.");
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}
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}
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@@ -1,51 +1,56 @@
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using CommonSocketLibrary.Backoff;
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using Serilog;
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using System.Collections;
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using System.Net.WebSockets;
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using System.Text;
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using System.Text.Json;
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namespace CommonSocketLibrary.Abstract
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{
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public abstract class SocketClient<Message> : IDisposable
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public abstract class SocketClient<Message> : IDisposable where Message : class
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{
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private ClientWebSocket? _socket;
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private CancellationTokenSource? _cts;
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protected ClientWebSocket? _socket;
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protected CancellationTokenSource? _cts;
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private readonly int ReceiveBufferSize = 8192;
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protected readonly ILogger _logger;
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protected readonly JsonSerializerOptions _options;
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private bool _disposed;
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public bool Connected { get; set; }
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public int ReceiveBufferSize { get; } = 8192;
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public event EventHandler<EventArgs> OnConnected;
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public event EventHandler<SocketDisconnectionEventArgs> OnDisconnected;
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public SocketClient(ILogger logger, JsonSerializerOptions options)
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{
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_logger = logger;
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_options = options;
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Connected = false;
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_disposed = false;
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}
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public async Task ConnectAsync(string url)
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protected async Task ConnectAsync(string url)
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{
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if (_socket != null)
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{
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if (_socket.State == WebSocketState.Open) return;
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else _socket.Dispose();
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else if (!_disposed) _socket.Dispose();
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}
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_socket = new ClientWebSocket();
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_socket.Options.RemoteCertificateValidationCallback = (o, c, ch, er) => true;
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_socket.Options.UseDefaultCredentials = false;
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_disposed = false;
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if (_cts != null) _cts.Dispose();
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_cts = new CancellationTokenSource();
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await _socket.ConnectAsync(new Uri(url), _cts.Token);
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await Task.Factory.StartNew(ReceiveLoop, _cts.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
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await OnConnection();
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OnConnected?.Invoke(this, EventArgs.Empty);
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}
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public async Task DisconnectAsync()
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public async Task DisconnectAsync(SocketDisconnectionEventArgs args)
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{
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if (_socket == null || _cts == null) return;
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// TODO: requests cleanup code, sub-protocol dependent.
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if (_disposed || _socket == null || _cts == null)
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return;
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if (_socket.State == WebSocketState.Open)
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{
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_cts.CancelAfter(TimeSpan.FromMilliseconds(500));
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@@ -53,14 +58,20 @@ namespace CommonSocketLibrary.Abstract
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await _socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "", CancellationToken.None);
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}
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Connected = false;
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OnDisconnected?.Invoke(this, args);
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_socket.Dispose();
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_socket = null;
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_cts.Dispose();
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_cts = null;
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}
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public void Dispose() => DisconnectAsync().Wait();
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public void Dispose()
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{
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if (_disposed)
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return;
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_disposed = true;
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}
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private async Task ReceiveLoop()
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{
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@@ -87,78 +98,84 @@ namespace CommonSocketLibrary.Abstract
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await ResponseReceived(outputStream);
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}
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}
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catch (TaskCanceledException) { }
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catch (WebSocketException wse)
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{
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string data = string.Join(string.Empty, wse.Data.Cast<DictionaryEntry>().Select(e => e.Key + "=" + e.Value));
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_logger.Error($"Websocket connection problem while receiving data [state: {_socket.State}][code: {wse.ErrorCode}][data: {data}]");
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}
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catch (TaskCanceledException)
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{
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_logger.Error($"Socket's receive loop got canceled forcefully [state: {_socket.State}]");
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}
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finally
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{
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outputStream?.Dispose();
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if (_socket.State.ToString().Contains("Close") || _socket.State == WebSocketState.Aborted)
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await DisconnectAsync(new SocketDisconnectionEventArgs(_socket.CloseStatus.ToString()!, _socket.CloseStatusDescription ?? string.Empty));
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}
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}
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public async Task SendRaw(string content)
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protected async Task Reconnect(IBackoff backoff, Action reconnect)
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{
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if (!Connected) return;
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var bytes = new byte[1024 * 4];
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var array = new ArraySegment<byte>(bytes);
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var total = Encoding.UTF8.GetBytes(content).Length;
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var current = 0;
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while (current < total)
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while (true)
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{
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var size = Encoding.UTF8.GetBytes(content.Substring(current), array);
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await _socket.SendAsync(array, WebSocketMessageType.Text, true, _cts.Token);
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current += size;
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}
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await OnMessageSend(-1, content);
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}
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public async Task Send<T>(int opcode, T data)
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{
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try
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{
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var message = GenerateMessage(opcode, data);
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var content = JsonSerializer.Serialize(message, _options);
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var bytes = Encoding.UTF8.GetBytes(content);
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var array = new ArraySegment<byte>(bytes);
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var total = bytes.Length;
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var current = 0;
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while (current < total)
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try
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{
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var size = Encoding.UTF8.GetBytes(content.Substring(current), array);
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await _socket.SendAsync(array, WebSocketMessageType.Text, current + size >= total, _cts.Token);
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current += size;
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TimeSpan delay = backoff.GetNextDelay();
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await Task.Delay(delay);
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reconnect.Invoke();
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backoff.Reset();
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break;
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}
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catch (Exception)
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{
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_logger.Error("Unable to reconnect to server.");
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}
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await OnMessageSend(opcode, content);
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}
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catch (Exception e)
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{
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Connected = false;
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_logger.Error(e, "Failed to send a message: " + opcode);
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}
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}
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private async Task ResponseReceived(Stream stream)
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{
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Message? data = null;
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try
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{
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var data = await JsonSerializer.DeserializeAsync<Message>(stream);
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await OnResponseReceived(data);
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data = await JsonSerializer.DeserializeAsync<Message>(stream, _options);
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}
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catch (Exception ex)
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{
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_logger.Error(ex, "Failed to read or execute a websocket message.");
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_logger.Error(ex, "Failed to read a websocket message.");
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}
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finally
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{
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stream.Dispose();
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}
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if (data == null)
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{
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_logger.Error("Failed to read a websocket message.");
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return;
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}
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try
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{
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await OnResponseReceived(data);
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}
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catch (Exception ex)
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{
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_logger.Error(ex, "Failed to execute a websocket message.");
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}
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}
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protected abstract Message GenerateMessage<T>(int opcode, T data);
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protected abstract Task OnResponseReceived(Message? content);
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protected abstract Task OnMessageSend(int opcode, string? content);
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protected abstract Task OnConnection();
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}
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public class SocketDisconnectionEventArgs : EventArgs
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{
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public string Status { get; }
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public string Reason { get; }
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public SocketDisconnectionEventArgs(string status, string reason)
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{
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Status = status;
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Reason = reason;
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}
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}
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}
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