164 lines
5.7 KiB
C#
164 lines
5.7 KiB
C#
using Serilog;
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using System.Net.WebSockets;
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using System.Text;
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using System.Text.Json;
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namespace CommonSocketLibrary.Abstract
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{
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public abstract class SocketClient<Message> : IDisposable
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{
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private ClientWebSocket? _socket;
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private CancellationTokenSource? _cts;
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protected readonly ILogger _logger;
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protected readonly JsonSerializerOptions _options;
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public bool Connected { get; set; }
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public int ReceiveBufferSize { get; } = 8192;
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public SocketClient(ILogger logger, JsonSerializerOptions options)
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{
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_logger = logger;
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_options = options;
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Connected = false;
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}
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public async Task ConnectAsync(string url)
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{
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if (_socket != null)
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{
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if (_socket.State == WebSocketState.Open) return;
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else _socket.Dispose();
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}
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_socket = new ClientWebSocket();
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_socket.Options.RemoteCertificateValidationCallback = (o, c, ch, er) => true;
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_socket.Options.UseDefaultCredentials = false;
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if (_cts != null) _cts.Dispose();
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_cts = new CancellationTokenSource();
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await _socket.ConnectAsync(new Uri(url), _cts.Token);
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await Task.Factory.StartNew(ReceiveLoop, _cts.Token, TaskCreationOptions.LongRunning, TaskScheduler.Default);
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await OnConnection();
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}
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public async Task DisconnectAsync()
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{
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if (_socket == null || _cts == null) return;
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// TODO: requests cleanup code, sub-protocol dependent.
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if (_socket.State == WebSocketState.Open)
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{
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_cts.CancelAfter(TimeSpan.FromMilliseconds(500));
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await _socket.CloseOutputAsync(WebSocketCloseStatus.Empty, "", CancellationToken.None);
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await _socket.CloseAsync(WebSocketCloseStatus.NormalClosure, "", CancellationToken.None);
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}
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Connected = false;
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_socket.Dispose();
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_socket = null;
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_cts.Dispose();
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_cts = null;
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}
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public void Dispose() => DisconnectAsync().Wait();
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private async Task ReceiveLoop()
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{
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if (_socket == null || _cts == null) return;
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var loopToken = _cts.Token;
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MemoryStream? outputStream = null;
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WebSocketReceiveResult? receiveResult = null;
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var buffer = new byte[ReceiveBufferSize];
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try
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{
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while (!loopToken.IsCancellationRequested)
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{
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outputStream = new MemoryStream(ReceiveBufferSize);
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do
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{
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receiveResult = await _socket.ReceiveAsync(buffer, _cts.Token);
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if (receiveResult.MessageType != WebSocketMessageType.Close)
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outputStream.Write(buffer, 0, receiveResult.Count);
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}
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while (!receiveResult.EndOfMessage);
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if (receiveResult.MessageType == WebSocketMessageType.Close) break;
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outputStream.Position = 0;
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await ResponseReceived(outputStream);
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}
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}
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catch (TaskCanceledException) { }
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finally
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{
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outputStream?.Dispose();
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}
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}
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public async Task SendRaw(string content)
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{
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if (!Connected) return;
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var bytes = new byte[1024 * 4];
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var array = new ArraySegment<byte>(bytes);
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var total = Encoding.UTF8.GetBytes(content).Length;
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var current = 0;
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while (current < total)
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{
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var size = Encoding.UTF8.GetBytes(content.Substring(current), array);
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await _socket.SendAsync(array, WebSocketMessageType.Text, true, _cts.Token);
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current += size;
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}
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await OnMessageSend(-1, content);
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}
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public async Task Send<T>(int opcode, T data)
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{
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try
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{
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var message = GenerateMessage(opcode, data);
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var content = JsonSerializer.Serialize(message, _options);
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var bytes = Encoding.UTF8.GetBytes(content);
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var array = new ArraySegment<byte>(bytes);
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var total = bytes.Length;
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var current = 0;
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while (current < total)
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{
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var size = Encoding.UTF8.GetBytes(content.Substring(current), array);
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await _socket.SendAsync(array, WebSocketMessageType.Text, current + size >= total, _cts.Token);
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current += size;
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}
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await OnMessageSend(opcode, content);
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}
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catch (Exception e)
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{
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Connected = false;
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_logger.Error(e, "Failed to send a message: " + opcode);
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}
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}
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private async Task ResponseReceived(Stream stream)
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{
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try
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{
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var data = await JsonSerializer.DeserializeAsync<Message>(stream);
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await OnResponseReceived(data);
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}
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catch (Exception ex)
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{
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_logger.Error(ex, "Failed to read or execute a websocket message.");
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}
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finally
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{
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stream.Dispose();
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}
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}
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protected abstract Message GenerateMessage<T>(int opcode, T data);
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protected abstract Task OnResponseReceived(Message? content);
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protected abstract Task OnMessageSend(int opcode, string? content);
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protected abstract Task OnConnection();
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}
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} |