hermes-server/Server.cs

106 lines
4.2 KiB
C#
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using System.Net.WebSockets;
using System.Text;
using System.Text.Json;
using HermesSocketLibrary.Socket.Data;
using HermesSocketServer.Socket;
using ILogger = Serilog.ILogger;
namespace HermesSocketLibrary
{
public class Server
{
private readonly HermesSocketManager _sockets;
private readonly SocketHandlerManager _handlers;
private readonly JsonSerializerOptions _options;
private readonly ILogger _logger;
public Server(
HermesSocketManager sockets,
SocketHandlerManager handlers,
JsonSerializerOptions options,
ILogger logger
)
{
_sockets = sockets;
_handlers = handlers;
_options = options;
_logger = logger;
}
public async Task Handle(WebSocketUser socket, HttpContext context)
{
_logger.Information($"Socket connected [ip: {socket.IPAddress}]");
_sockets.Add(socket);
var buffer = new byte[1024 * 8];
while (socket.State == WebSocketState.Open)
{
try
{
var result = await socket.Receive(new ArraySegment<byte>(buffer));
if (result == null || result.MessageType == WebSocketMessageType.Close || !socket.Connected)
break;
string message = Encoding.UTF8.GetString(buffer, 0, result.Count).TrimEnd('\0');
var obj = JsonSerializer.Deserialize<SocketMessage>(message, _options);
if (obj == null || !obj.OpCode.HasValue)
continue;
if (obj.OpCode != 0)
_logger.Information("Message: " + message);
/**
* 0: Heartbeat
* 1: Login RX
* 2: Login Ack TX
* 3: Request RX
* 4: Request Ack TX
* 5: Error RX/TX
*/
if (obj.Data == null)
{
await socket.Send(5, new ErrorMessage("Received no data in the message."));
continue;
}
else if (obj.OpCode == 0)
obj.Data = JsonSerializer.Deserialize<HeartbeatMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 1)
obj.Data = JsonSerializer.Deserialize<HermesLoginMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 3)
obj.Data = JsonSerializer.Deserialize<RequestMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 5)
obj.Data = JsonSerializer.Deserialize<ErrorMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 6)
obj.Data = JsonSerializer.Deserialize<ChatterMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 7)
obj.Data = JsonSerializer.Deserialize<EmoteDetailsMessage>(obj.Data.ToString(), _options);
else if (obj.OpCode == 8)
obj.Data = JsonSerializer.Deserialize<EmoteUsageMessage>(obj.Data.ToString(), _options);
else
{
await socket.Send(5, new ErrorMessage("Received an invalid message: " + message));
continue;
}
await _handlers.Execute(socket, obj.OpCode.Value, obj.Data);
}
catch (Exception e)
{
_logger.Error(e, "Error trying to process a socket message");
}
}
try
{
if (socket.Connected)
await socket.Close(socket.CloseStatus ?? WebSocketCloseStatus.NormalClosure, socket.CloseStatusDescription, CancellationToken.None);
}
catch (Exception)
{
_sockets.Remove(socket);
}
_logger.Information($"Client disconnected [username: {socket.Name}][id: {socket.Id}][ip: {socket.IPAddress}]");
}
}
}